OOP'S In JavaScript || why its used

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OOP'S In JavaScript: 

OOPs (Object-Oriented Programming) is a programming paradigm that focuses on using items to organize and structure code. In JavaScript, OOPs can be applied using items, prototypes, and instructions.

Objects in JavaScript are essentially collections of properties and strategies. Properties are variables that maintain values, and strategies are functions that may be referred to as to carry out particular moves. Objects may be created using item literals or constructors. Prototypes are a way to outline an object's houses and strategies which are shared among all instances of the object. Every item in JavaScript has a prototype, that's another object that acts as a template for the properties and techniques of the object. You can use the prototype to feature or regulate properties and methods of an item. Classes are a more recent feature in JavaScript that provide a greater formalized manner to put into effect OOPs. A magnificence is a blueprint for growing gadgets that proportion a not unusual shape and behavior. Classes in JavaScript are described using the elegance keyword, and they could have homes and strategies, as well as constructors and static techniques. One of the key advantages of OOPs is that it permits for code reusability and modularity. By organizing code into items with surely described houses and techniques, it will become simpler to create modular and maintainable code that can be reused in exclusive elements of an utility. Another gain of OOPs in JavaScript is that it gives a manner to encapsulate records and functionality, which could assist prevent unintended adjustments to records and improve the security of an software. Overall, OOPs is an important programming paradigm in JavaScript that may help developers write modular, maintainable, and secure code.




Example:

// Defining a class using the class keyword class Person { constructor(name, age) { this.name = name; this.age = age; } sayHello() { console.log(`Hello, my name is ${this.name} and I am ${this.age} years old.`); } } // Creating instances of the Person class const person1 = new Person('John', 25); const person2 = new Person('Jane', 30); // Calling the "sayHello" method on each instance
person1.sayHello(); // Output: Hello, my name is John and I am 25 years old. person2.sayHello(); // Output: Hello, my name is Jane and I am 30 years old.

In this example, we define a class called Person using the class keyword. The Person class has a constructor method that takes two parameters, name and age, and assigns them to properties on the object. The Person class also has a method called "sayHello", which logs a message to the console using the object's name and age properties. We then create two instances of the Person class, person1 and person2, and call the sayHello method on each instance. This logs a message to the console with the name and age of each person. This is just a simple example, but it illustrates how OOPs can be implemented in JavaScript using classes. We can add more properties and methods to the Person class, or create other classes that inherit from it, to build more complex applications.

Why its Used ?

Object-orientated programming (OOP) is used in JavaScript for numerous reasons. Firstly, OOP allows for the advent of gadgets which could encapsulate statistics and conduct, making it less complicated to prepare and manipulate code. This can bring about more modular, reusable, and scalable code. Secondly, OOP allows inheritance and polymorphism, which could simplify code and reduce repetition. Inheritance allows items to inherit houses and methods from a figure item, whilst polymorphism permits objects to have one-of-a-kind behaviors relying on the context in which they are used. Finally, OOP can help make code extra maintainable and easier to apprehend. By dividing code into items with precise duties, builders can attention on writing code this is less difficult to purpose approximately and modify through the years.

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